3/24/2023 0 Comments Sweetfx hotkey![]() ![]() #define CRTResolutionđ.2 // Input size coefficent (low values gives the "low-res retro look"). #define CRTAmountđ.00 // Amount of CRT effect you want #define CartoonPowerđ.0 // Amount of effect you want. ![]() #define Curves_formulaė // The contrast s-curve you want to use. #define Curves_contrastĐ.25 // The amount of contrast you want #define VibranceĐ.40 // Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation. #define FogColor float3(0.00,0.00,2.55) // What color to remove - default is blue #define DefogĐ.000 // How much of the color tint to remove #define BleachĐ.00 // Brightens the shadows and fades the colors #define SaturationĐ.00 // Adjust saturation This setting does exactly the same as the one in Lift Gamma Gain, only with less control. #define RGB_Gain float3(1.000,1.000,1.000) // Adjust highlights for Red, Green and Blue #define RGB_Gamma float3(1.000,1.000,1.000) // Adjust midtones for Red, Green and Blue #define RGB_Lift float3(1.000,1.000,1.000) // Adjust shadows for Red, Green and Blue. #define BlendĐ.2 // How strong the effect should be. #define DPXSaturationē.0 // Adjust saturation of the effect. #define ColorGammaĒ.5 // Adjusts the colorfulness of the effect in a manner similar to Vibrance. #define radius2Đ.95 // Raising this seems to make the effect stronger and also brighter #define HDRPowerđ.15 // Strangely lowering this makes the image brighter #define BloomWidthĐ.0150 // Width of the bloom #define BloomPowerđ.150 // Strength of the bloom #define BloomThresholdē0.00 // Threshold for what is a bright light (that causes bloom) and what isn't. #define show_sharpenĐ // Visualize the strength of the sharpen (multiplied by 4 to see it better) #define offset_biasđ.0 // Offset bias adjusts the radius of the sampling pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped. #define patternĒ // Choose a sample pattern. #define sharp_clampĐ.250 // Limits maximum amount of sharpening a pixel recieves - Default is 0.035 #define sharp_strengthđ.55 // Strength of the sharpening * This file has been generated by RadeonPro Step 4: Copy the text below into the empty file from Step 3. Step 3: Create a new file to hold the preset data and call it "My_ESO_Preset.txt". To appreciate it entirely, one must see it in game.Ĭlick "I accept the agreement" and then click the Next button These screen shots cannot possibly show the extent to what SweetFX can do. NOTE: I added some screen shot comparisons. In the future, you can follow the last few steps of this guide to add different SweetFX presets and determine which you like best. There are many available, but for this tutorial, we will use the one that I do. The one that I use is called Perfection! A preset is a file that contains a particular configuration for SweetFX. For this tutorial, we will stick to 1.4 to accommodate everyone.). The second, of course, is SweetFX 1.4 (There is a 1.5, but it does not work in Windows 8.1. The first is RadeonPro, which is a utility for configuring ATI graphics cards (It will work with nVidia, as well). Note: This will require three downloads, all of which are perfectly safe. Follow every step exactly as it is described and you will be basking in the gorgeous world of Tamriel in a completely different light. I guarantee that.īelow is a step by step guide to get SweetFX set up properly on your PC. In fact, once you have ESO with SweetFX working properly, you will never be able to play it without it again. The armor will be shinier, the water more translucent, and the sky and sun more radiant. SweetFX will bring out the colors in the game. Well, I agree, but after enabling SweetFX you will notice that vanilla ESO is faded. I know, I know, it already looks fantastic on Ultra settings. It allows ESO to look more beautiful than you can imagine. Some of you may be wondering what exactly SweetFX is and I am not really going to go into detail about it, other than to say that it is a third-party graphical enhancement software. ![]()
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